Sunday, 7 June 2009

Powerless film complete!

We've finally come to the end of the project, having continued to work on it for another couple of weeks in preparation for the University of Hertfordshire Animation Expose. At this event, we were awarded both the best graduate 3D film and Audience choice awards.

Many thanks to all who have helped us along the way! The final film may be viewed here.


Thursday, 14 May 2009

'Gold' version of Powerless

Getting to the end now!
This is the version of our film that was handed in for the gold deadline on the 13th. Changes and refinements will be ongoing until later this month when the final version of the film will be submitted.

http://www.youtube.com/watch?v=iWATHW73bZ0&fmt=22

Friday, 20 March 2009

Wednesday, 25 February 2009

Further environment work.


We're now bringing the characters and environments together. We're also working out methods of compositing the scene elements.

Saturday, 21 February 2009

Lighting


So finally the interior lighting is now completed tried to get it close to the original concept idea but felt the concept was far to harsh in contrast so wanted to tone it down a little :)

Saturday, 24 January 2009

Texture work for the fairy.

This is the final character for the film. The modeling was done by saty and the shader work done by myself. It was designed to be somewhat dragonfly-like in shape, and the glowing leafy texture re-enforces the idea that this is an ethereal creature from a mysterious forest.

Wednesday, 7 January 2009

More texturing work.

The inventor character has made some progress with texturing, including altered trouser textures and new normal maps, a change in shirt colour to something less busy, and the addition of skin tone. All major texture maps for the characters are now complete.

Tuesday, 23 December 2008

robot texturing

this is the current state of the robot character - all rigged up and ready to go!

Sunday, 7 December 2008

The inventor [wip]

Time to post up more character stuff! This is the inventor, which i started texturing over the weekend.

Lighting test



Been doing some lighting tests for the films interior. I wanted to show a contrast between the left and right side of the room, the right side will have the robot on the chair i wanted to give a lifeless feeling to the interior and on the right will have the inventor sitting down beside a fire or embers (we've decided this may be better option).

The scene is set at night time with mooinlight peering through the window offscreen. Im aware the shadows on the chair on the right are going in the incorrect direction as i didnt plan this out the fire is photoshopped in to get a feel for the scene. The moonlight is coming from the right which is the keylight for the scene so thats the reason behind the shadows going towards the fireplace.